Home

Ray Traces and 3-D Design Work

All images (c) 1997, 2001 North East Systems, unless assigned to clients
Revised 4-January-2003


Sailors' Delight

Raytracing Awards

IRTC IRTC
Sunset
March-April 2000
IRTC IRTC
2 am Call
March-April 1998
IRTC IRTC
Blast Furnace
July-August 1998
IRTC IRTC
Culebra
March-April 1999
IRTC IRTC
Giants
May-June 1999


POV-Ray Model Development

2am Call Sailors' Delight Baker 23-90 New B-17 Model Old B-17 Model B-29 Scene Pacific Campaign 8R Series CAT D8 8R Series CAT D8 Silver Spade - HCEA OVC Cleveland Day Cleveland Sunset Giants Culebra Blast Furnace 79 AD Atlantic Passage Old Logo Trees Spacecraft Gas-N-Go Hell Gate Bridge Childhood Architecture


Hand Drawn

WGCC Logo


Our fridge

Wine


Strange

Vorlon Chairs


Animations

John Deere Animation

John Deere

Earlier Animations

Spinner Locomotive


VRML

VRML VRML

Early image



Nothing on these pages exists.

Everything on these pages, and on the entire NESYS site,
was created by us, in the computer.

Computer-based image development has become a practical and economical alternative
to expensive photo shoots, model building, and traditional artwork.

As television and motion picture producers have found, the economic scales
have now tipped in favor of Computer Generated Imagery (CGI) as a way to
quickly produce the exact results desired, with a net cost saving.

We have standardized on the most powerful and flexible image development
and 3-D ray-trace software available today, with the result that we can readily deliver
imagery which is beyond the reach of most "web tools" software.

We have high quality image scanning capability, but with the exception of photos,
rarely use it, as we generally find that CGI produces much better quality,
faster and more economically.



Tech Notes

All of the ray traces on this site were done in POV-Ray,
with no post processing or other modifications.
All models and scenes were developed by us in the native POV-Ray language.
No modelers or other programs were used.
Although this approach is more difficult than using a modeler,
it allows complete control over all aspects of the finished results,
and generally faster rendering times.

The "decals" were developed in Photoshop.

No downloaded or commercial models, components, or textures were used,
other than the procedural textures available within POV-Ray.


All images (c) 1997, 2000, 2003 North East Systems, unless assigned to clients



Planes

JD Animation

Construction Cranes + Cats

2 am Call

23-90 Baker

Cleveland Streetcars

Sailor's Delight

SeaBees

Blast Furnace

Hell Gate Bridge

Old Logo Work

Architecture Experiments

Tree Experiments

Space Experiments

Steam Crane

Strange

Fridge

Animations

More Animations

VRML




Comments? kosh@nesys.com



Early image



Since Aug 26, 1997


Aarnold